Each creature must be dealt at least lethal damage before moving to the next one. In our scenario, you assign 1 damage to the Blightbeetle to kill it and then 5 to your opponent.
Then the damage is dealt, but protection kicks in and prevents the damage to the beetle. The lethal damage still needs to be assigned , but protection prevents the damage from actually hurting the protected creature. The short answer here is yes. Protection from black, for example, will prevent all damage dealt by black creatures and spells to whatever has that protection.
Deathtouch means that any amount of damage counts as lethal damage. Protection also prevents the life you gain from lifelink abilities. Prevention effects like protection will effectively negate both the life gain from lifelink and the insta-kill effect of deathtouch.
So what is the board wipe in question doing? I talked about a lot of things that protection stops, but what kind of things does it not stop? Here are a few cool ways to get around various protection abilities:. Protection has been around for a very long time. There are well over cards that have used the mechanic in the last 28 years. For years, Etched Champion did a ton of work as the curve-topper in affinity decks. But it was definitely a powerhouse in its day. Scry 1 is the perfect extra bonus for this kind of spell, giving it just that little extra boost.
A creature with protection from one or more colors of magic cannot be affected by any magic of those colors. For example, a creature with protection from blue cannot be blocked by blue creatures, dealt damage by blue creatures, or enchanted, damaged, or otherwise affected by blue cards. Damage done by such a creature cannot be prevented using blue cards. Note that the creature does not have this ability until it is successfully summoned. If, for example, you are summoning a creature with protection from blue magic, your rival can still cast a blue interrupt that affects the summoning spell.
Protection was excluded from core sets beginning with Sixth Edition and returned to them in Ninth Edition , reflecting concerns about its complexity for newer players. With the release of Magic Origins , protection was demoted from evergreen to deciduous , relegating it to only occasional use. Later, it reappeared in Modern Horizons.
Protection is written in the form "protection from The first examples of protection are from colors , but many other variants have been printed. Protection from black This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.
MTG Wiki Explore. Main Page All Pages. Explore Wikis Community Central. Register Don't have an account? Edit this Page. Edit source History Talk 3. Protection from [quality]. From the glossary of the Comprehensive Rules September 24, — Innistrad: Midnight Hunt Protection A keyword ability that provides a range of benefits against objects with a specific quality.
See rule Protection If the quality happens to be a card name, it is treated as such only if the protection ability specifies that the quality is a name. Such a permanent can't be targeted by spells or abilities, enchanted by Auras, equipped by Equipment, fortified by Fortifications, or blocked by creatures, and all damage that would be dealt to it is prevented.
The Comprehensive Rules:. Sign up to join this community. The best answers are voted up and rise to the top. Stack Overflow for Teams — Collaborate and share knowledge with a private group. Create a free Team What is Teams? Learn more. What does protection from [quality] do? Ask Question. Asked 9 years, 8 months ago. Active 2 years, 2 months ago.
Viewed 43k times. Improve this question. Gordon Gustafson Gordon Gustafson Add a comment. Active Oldest Votes. Yes, Day of Judgement will destroy a creature with Protection from White. B locked, by creatures with that quality. T argeted, by spells or abilities from sources with that quality. Join our email list. You can also join our Discord! This is the aspect of protection that people understand the least, in my experience. The difference here is that damage sources still assign their damage to a protected creature like normal, and the damage is then prevented.
In reality, the trampling creature will assign its damage as normal to the blocker and the defending player, then damage will be dealt to the player and protection will prevent damage to the protected creature. This one is almost as straightforward as blocking: if an Aura, Equipment, or Fortification Darksteel Garrison is the only one that exists is attached to a permanent or player that gains protection from one or more qualities the attached permanent has, it stops being attached as a state-based action.
Emrakul, the Promised End causes a bit of confusion because her protection from Instants can give players the wrong idea. However, protection is an ability that only permanents and players can have, so Emrakul, the Promised End does not have protection from Instants until the spell resolves. That means she can be countered. These two cards grant all creatures on the battlefield protection from black and from red, respectively. Furthermore, if our opponent has a black Aura attached to any creature, that Aura will fall off and go to the graveyard as soon as Absolute Grace enters the battlefield.
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