How does cube drafting work




















When packs are collated, drafters can use similar strategies as they would in any other draft format, reading what colors may be missing from a pack to get an idea of what lanes may be open. A pod of 8 is often easier said than done, and the reality is that you just have one other person to play with most of the time.

So taking a stack of 90 cards or collating six 15 card packs from the cube and Winston drafting is often the best way for two players to get the most out of a cube. Demonic Lore Illustration by Mila Pesic. Cube is a Limited format, but the approach to successfully drafting a cube is similar to building a Constructed deck.

Cube decks that perform well look more like a Constructed deck and are more streamlined than the average Limited deck. When you draft a cube, try to learn the archetypes before playing or look for cards in the draft that are keys to a specific archetype like the classic Splinter Twin combo.

Identify what archetypes may be present and then try to draft with a preference for an archetype that you enjoy playing. This helps you draft with a focused deck in mind. Read the draft for open archetypes more so than open colors. Draft lands, especially multicolored ones.

WotC knows that the mana base will generally be a nine-eight split of two colors when they make a set for Limited. Many cube decks want a mana base where there are 10 to 11 sources of their colors. Drafting multicolored lands lets you do this. This is most apparent in a cube that has both dual and fetch lands , where a fetch can potentially give you access to three different mana sources. If the cube has spell lands, these too can be high picks when they let you fit one more spell into your deck.

Live Fast Illustration by Ryan Yee. Draft fast mana. Artifacts that produce multiple sources of mana are sources of fast mana. Sol Ring is frequently held as the number one pick for any cube that plays it. Being able to ramp into any number of the powerful creatures and spells that make up cubes is a huge advantage. You can afford to take more speculative picks. Unlike a normal Limited draft, every pick is a great card in a Cube draft. Place more value on cards with less than four CMC.

Most cubes are chock full of CMC 4 and higher cards since these are often where the most powerful cards live. Lastly, just like studying any Limited format, try to learn which cards are high performers, lower performers, and traps. Play of the Game Illustration by Jung Park.

We also have a useful piece about MTG Arena events you can take a look at. Most cube events run for one to two weeks. This makes the entry fees less than a typical draft. Other than on digital clients, many cubes are played in paper. Vintage cube is arguably the most popular version of the format. Like all format-themed cubes, Vintage cube follows the same card rules as Vintage, and any card playable in Vintage can be used to build the cube. This results in the most powerful cards available in Vintage in the pool.

It also gives you the potential to make flashy plays with wild combos that let you outright win in one turn. When a cube is powered, it means that it has the Power Nine :.

In addition to the classic Power Nine, there are other cards that are considered too powerful outside of a powered cube.

It quickly became a huge hit and has been released every holiday season since then, as well as other times throughout the year. Each release may come with some minor changes to the card list, bringing in new cards from the recent Standard set or swapping out the cards that were least played. This is a way for WotC to showcase cards from the newest set and create a new play environment. Pauper cube is also a bit more approachable to new cubers because the card pools are generally much less complex than the cubes full of powerful cards.

Peasant cube is restricted to having only commons and uncommon. A signpost feature of these cubes is the multicolored cards from specific archetypes, allowing for some more complexity in deck building and gameplay. These let you enjoy the specifics of those formats and make use of your collection if you heavily played any of them.

The growing Arena community kept asking for Cube to join the digital platform, and WotC listened. For many newer players, the card pool will be much more familiar than those found in most of the MTGO cubes. This is another version of a Historic cube. The card pool is more focused on synergies between cards than plain old powerful cards.

The archetypes in the cube are more on rails and defined by signpost multicolored cards like Conclave Mentor , Indulging Patrician , and Heroic Reinforcements. Otherworldly Outburst Illustration by Kieran Yanner.

One of the biggest draws to Cube is the creativity it allows players to express by creating a unique play environment. MTGO even has a Spotlight Cube Series throughout the year where a novel-themed cube is available to the community for a week. Here are some examples of what cubers have done:. Pro Tour Cube. Grixis Cube. The following series of articles was written two years ago, and now is the perfect time to give it a new coat of paint.

Re-gifting is a holiday tradition, right? The happiest time of the year is here! Hopefully, this reduces the barrier to entry some and makes what is a very daunting format a little less daunting, because Cube is honestly the best once you get into it. A Cube is a set of draftable cards and can be literally anything. It can include Unstable cards, all commons, only cards from Innistrad, cards, , — whatever you want. The Vintage cube is all one-ofs though there are cards that are functional duplicates, but with different names , and as the name suggests, draws from all cards legal in Vintage.

The current list can be found here. Cube is a Draft-Constructed hybrid and to be successful in it, you need to know what the archetypes are and how to draft them. This is the fun part, the part everyone loves arguing about, and the part where you imagine always opening Black Lotus.

Today I'm going to talk about how to build a cube from scratch. A cube is a large collection of often powerful cards used for drafting and playing Limited. Drafting a cube is similar to drafting booster packs, but instead of drafting from three fifteen-card Magic booster packs, you draft from fifteen-card "packs" that you create from your cube.

Building your first cube can be an overwhelming experience. How many cards should it contain? What cards do you choose to put in it? How do you balance colors and create synergy?

Often we take for granted the intricate design behind drafting Magic cards. In Booster Draft, the mechanics, synergies, and worlds are already there for us to immerse ourselves in. In Cube Draft, you can also create this experience, and the best part is you get to make all the decisions! The themes, power level, strategy, and rules are all up to you.

For your first cube, I recommend using cards. A card cube can support exactly eight players. If you create three fifteen-card booster packs for each player, this means that every single card in your cube will be drafted, which is the most optimal way to experience your cube. Some cubes contain cards. A card cube can support two eight-player drafts. Many players prefer a larger cube because it allows them to play two eight-player drafts without having to reshuffle, and they'll never see the same card twice.

Constructing a larger cube is not necessarily better or more fun. You'll have more draft archetypes and different experiences in each draft, but you'll also have more variance, as you won't see the same cards in each draft. Additionally, card cubes are much more difficult to build and balance, which is why I'll always recommend starting with the card minimum if you've never built a cube before.

Another rule of thumb for building a cube is that you want it to be singleton, or only containing a single copy of each card. A singleton cube is more balanced than a cube that contains many four-ofs. It's no fun for everyone else when one player ends up with all of the copies of Tendrils of Agony and is the only player drafting Storm while the other drafters are fighting over colors and the important four-ofs are split among them.

We do want the decks to have little variance, but having many copies of the same card can get degenerate in some cubes. This continues until all of the cards are depleted. The process is repeated with the rest of the packs, except that the cards are passed to the right in the second and fourth pack.

Players complete this process for Corp first, Runner second, and then build decks out of any cards that they selected during the drafting process as well as their starter cards. Once everyone has finished the drafting and deckbuilding process, players then compete against each other with their draft decks to see who came out on top.

Drafting is one of the most skill testing formats because it tests three different types of skills:. Cube Drafting is a special draft variant in which instead of drafting from traditional purchased draft sets, players draft from a special predetermined pool of cards made explicitly for the purposes of draft play. The pool of cards is known as a Cube and usually contains a minimum of cards per side to accommodate an eight-player draft You can draft with smaller Cubes, they will simply handle less players as well as customized starter cards for each player.

Cube drafting has all of the fun of regular Netrunner drafting but with some additional advantages:. You can look at the official StimHack Cube lists at the bottom of this article, or you can play with your own unique Cubes.

Each Cube can be completely different, with few hard or fast rules. Feel free to take our Cube lists as a starting point to build off of for your own Cubes. The most important thing to keep in mind when building your Cube is that you need to have the Cube be a minimum of about 40 cards per side per player to ensure that there are enough cards to draft with the starter cards for everyone to play.

When building your Cube you should keep in mind any goals that you have for the drafting experience. At StimHack our goals for the Cube are:. There are many different formats that are possible once you have made your Cube. One of the great parts of the Cube is how many ways you can draft it.



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